First environment models and Crosshair Fix
Project CAPS » Devlog
Modeled a bunch of props since last the last update!(The new "map" is just for testing^^)
-Containers (Different colors and models)
-Pylon
-Wooden Crate
-Palette
-Metal Fence
-Wooden Fence
-Metal Pipe
-Post processing effects
-I also integrated Git to my Project, so now all progress should be safe :D
Bug fixes:
-Red Crosshair not on enemies
-Red Crosshair still there when aiming
-When killing an enemy another enemy could die instead
-When aiming and then going out of ADS, movement speed was still aiming speed
Next up:
-First version of Mini Map
-Animating and rigging enemy
-New models
Files
ShooterBuild.zip 75 MB
Feb 12, 2021
Get Project CAPS
Project CAPS
Online multiplayer Modern/futuristic First person shooter with abilities
More posts
- Version 0.0.4Apr 25, 2021
- First Real Test MapMar 25, 2021
- V.0.0.2Feb 12, 2021
- First Player Model Draft, Headshots & MoreFeb 07, 2021
- V.0.0.1 Release and plans for the futureFeb 05, 2021
- Weapon Switching with Scroll WhellFeb 02, 2021
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